The business of gaming
(Non-Circulating Item)
Author
Published
Minneapolis : Lerner Publications, [2021].
Physical Desc
24 pages : illustrations ; 24 cm.
Status
Crowley County School District - STORAGE - ELEMENTARY NONFICTION
ELE+ 794 WAX
1 available
ELE+ 794 WAX
1 available
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Copies
Location | Call Number | Note | Status |
---|---|---|---|
Crowley County School District - STORAGE - ELEMENTARY NONFICTION | ELE+ 794 WAX | AR suggested | On Shelf |
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Subjects
LC Subjects
More Details
Published
Minneapolis : Lerner Publications, [2021].
Format
Non-Circulating Item
Language
English
Notes
Bibliography
Includes bibliographical references (page 23) and index.
Description
"Thanks to passionate fans, blockbuster games, and celebrity players, the gaming industry takes in billions of dollars each year. Learn how pro gamers make money, which games are the all-time top sellers, and much more"--,Provided by publisher.
Target Audience
Ages: 8-13,Lerner Publications
Target Audience
Grades: K-1,Lerner Publications
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Citations
APA Citation, 7th Edition (style guide)
Waxman, L. H. (2021). The business of gaming . Lerner Publications.
Chicago / Turabian - Author Date Citation, 17th Edition (style guide)Waxman, Laura Hamilton. 2021. The Business of Gaming. Lerner Publications.
Chicago / Turabian - Humanities (Notes and Bibliography) Citation, 17th Edition (style guide)Waxman, Laura Hamilton. The Business of Gaming Lerner Publications, 2021.
MLA Citation, 9th Edition (style guide)Waxman, Laura Hamilton. The Business of Gaming Lerner Publications, 2021.
Note! Citations contain only title, author, edition, publisher, and year published. Citations should be used as a guideline and should be double checked for accuracy. Citation formats are based on standards as of August 2021.
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